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Fiscal Receipts

Gaming Technology In Support of Army Training

ArmyProcurementReconciledBLI6860NA0176
What it is
Gaming Technology In Support of Army Training (6860NA0176) is an Army procurement line funded in the Other Procurement, Army account.
What changed
-$2.85M FY25→26 P-1 TOA · PB2026
Who gets it
No company is linked to this line. Award records do not carry the program element, so the crosswalk is silent here — why.

Budget figures

FY24 Actuals
$9.70MP-1 TOA · PB2026
FY25 Enacted
$10.2MP-1 TOA · PB2026
FY26 Request
$7.32MP-1 TOA · PB2026
FY25→26 Change
-$2.85MP-1 TOA · PB2026
Data coverage

FY2026 award data is a partial year — USAspending reports awards on a rolling basis, and this corpus runs through 2026-09-04. why partial FY2026 data? →

Budget trajectory

The program's 3 summary figures for FY24 to FY26, plotted in fiscal-year order: this line ends lower than it starts. The points are the summary cards above, not a separate derivation; the table beside the chart carries each figure with its own citation.
The program's 3 summary figures for FY24 to FY26, plotted in fiscal-year order: this line ends lower than it starts. The points are the summary cards above, not a separate derivation; the table beside the chart carries each figure with its own citation.FY24: $9.70MFY25: $10.2MFY26: $7.32MFY24FY25FY26
Budget trajectory: one row per fiscal year, carrying the summary figure the sparkline plots. Every figure opens its own citation.
Fiscal yearAmount
FY24$9.70M
FY25$10.2M
FY26$7.32M

All series figures: P-1 TOA · PB2026

Decade view

P-1/R-1 workbook TOA basis, shown compact in $B/$M (the workbook records USD thousands); each figure cites its own President's Budget edition

5 fiscal years of this program as published (FY2022–FY2026): a line through the actuals (filled dots), with the enacted (hollow circles) and request (diamonds) markers each edition reported. Read it for direction, not for precision — this program's actuals line falls across the span. The grid below is the same data as text, one cited figure per cell.
5 fiscal years of this program as published (FY2022–FY2026): a line through the actuals (filled dots), with the enacted (hollow circles) and request (diamonds) markers each edition reported. Read it for direction, not for precision — this program's actuals line falls across the span. The grid below is the same data as text, one cited figure per cell.FY2022 actuals — PB2024 editionFY2023 actuals — PB2025 editionFY2024 actuals — PB2026 editionFY2023 enacted — PB2024 editionFY2024 enacted — PB2025 editionFY2025 enacted — PB2026 editionFY2024 request — PB2024 editionFY2025 request — PB2025 editionFY2026 request — PB2026 editionFY22FY23FY24FY25FY26

The vertical scale does not start at zero: the baseline sits just below this program’s smallest year, so a low point on this line is not a small amount. Read the shape for direction and the grid below for the figures.

● actuals (line)  ·  ○ enacted  ·  ◇ request — gaps are editions the program is absent from, never interpolated.

Decade series values by fiscal year and President's Budget edition: one row per series (actuals, enacted, request), one column per fiscal year. Every figure opens its own citation.
SeriesFY22FY23FY24FY25FY26
Actuals$11.6M$9.55M$9.70M
Enacted–$9.55M$9.70M$10.2M
Request––$9.70M$10.2M$7.32M

blank = series not published for this year; – = absent from that edition.

Program lineage

No predecessor/successor lineage was recorded for this program element — no FY-to-FY transfer into or out of this line was stated in the ingested J-books, and none was inferred from the program structure.

Description

Description — Gaming Technology In Support of Army Training

The Games for Training (GFT) Program prepares Soldiers and Leaders by delivering robust training and mission rehearsal capabilities while providing advanced software capabilities to COTS hardware computing systems. The GFT program satisfies the Active, National Guard, and Army Reserves' educational requirements in the Operational, Institutional, and Self-Development Training Domains with a low-overhead capability on geo-specific and geo-typical terrain with relevant platforms and weapon systems. This gaming capability allows units and commanders to train individual and collective tasks at the company and below level with minimal amount of resourcing required (land, ammunition, transportation, etc.). GFT systems provide commanders the ability to refine and rehearse unit Tactics, Techniques, and Procedures (TTPs) and Standard Operating Procedures (SOPs) prior to executing live, large-scale training events. GFT trains units and staffs by facilitating Tactical Exercises Without Troops (TEWT).

Justification

Justification — Gaming Technology In Support of Army Training

FY 2026 Base procurement dollars in the amount of $7.320 million will maintain the Virtual Battlespace software. It allows for the Games for Training (GFT) program to sustain readiness by efficiently and effectively building soldier, leader, and unit competency on technical skills necessary to perform multiple mission types in accordance with current tactics, techniques, and procedures. Funding will provide program management, testing, cybersecurity, and system technical support of fielded GFT Systems. Lastly, funding will continue to provide Government Furnished Material to distribute gaming content via Web Portal and to facilitate technical support to the Army training community. In accordance with Section 1815 of the FY 2008 National Defense Authorization Act (P.L. 110-181), these items are necessary for use by the active and reserve components of the Armed Forces for homeland defense missions, domestic emergency responses, and providing military support to civil authorities.

Budget line items(workbook-cited)

P-1/R-1 workbook Total Obligation Authority basis (USD thousands) · PB2026.

Exhibit P-1

AccountOrgTypeAmount
Other Procurement, ArmyAFY24 Actuals$9.70M
Other Procurement, ArmyAFY25 Enacted$10.2M
Other Procurement, ArmyAFY26 Disc. Request$7.32M
Other Procurement, ArmyAFY26 Total$7.32M

Exhibit P-1R

AccountOrgTypeAmount
Other Procurement, ArmyAFY24 Actuals$4.08M
Other Procurement, ArmyAFY25 Enacted$3.98M
Other Procurement, ArmyAFY 2026 request$3.52M

Budget Details(R-2/P-40 facts)

J-book detail basis (R-2/P-40, USD millions) · PB2026 — a different accounting basis from the P-1/R-1 workbook TOA above; where the two disagree, the reconciliation strip under Budget figures shows both.

Wider than this screen — swipe the table sideways for the remaining fiscal-year columns.

ProjectAll Prior YearsFY24 ActualsFY25 TotalFY26 BaseFY26 Request
Program Element$130.4M$9.70M$10.2M$7.32M$7.32M

Follow the dollar

No follow-the-dollar view — this program's awards haven't been crosswalked at high confidence (flows cover 312 of 1,938 programs). why coverage is partial? →

Awards

No awards are linked to this program element at high or medium confidence — the budget→award crosswalk only asserts links it can defend, and this line has none yet.

Lobbying mentions

No Senate LDA lobbying filing in the tracked data mentions this program element by code or alias.

Oversight

Department-level designation (not specific to this program)

GAO lists 5 high-risk areas for DOD as a whole. That designation covers the department, not Gaming Technology In Support of Army Training. No program-specific GAO finding for this line is in the ingested data. See the DOD oversight record.

Program dossier

No research dossier for this program — dossiers cover 50 of 1,938 programs, the largest fully J-book-detailed lines by FY2026 requested dollars. why no dossier here? →

Primary sources

Open any budget figure for its exact receipt. Verified line items lead with the highlighted government PDF; original spreadsheets download with their budget edition and exhibit in the filename.

Budget totals · TOA sources

Detailed budget justification

The related TOA spreadsheets above use a different accounting basis from R-2/P-40 detail. Their amounts are not assumed to match these detailed sources.